Anyone working on a unified scripting framework for GTA 6?

0 replies29 views0 likesStarted 4/29/2026
#1 · Original PostApr 29, 2026, 5:19 PM

There were 3 script-hook frameworks for GTA V and it was bad - every script mod had to choose one and exclude the others.

Would love to see that avoided for GTA 6. Is anyone working on a unified framework, or thinking about it? Seems like something the community could do together if nobody is spearheading the initiative.

Log in to reply, like, save, and quote this post.
Sign in to reply