Open to every creator · Free uploads need zero setup

Sell GTA 6 Mods

The dedicated marketplace for GTA 6 mod creators. Keep 85% of every paid sale, get paid automatically by Stripe in your local currency, and publish free mods today without setting up anything. Whether you ship one mod or a hundred, this page covers everything you need to know about selling on GTAModding.net.

Start uploadingBecome a seller
85%Creator share
48Stripe countries
43+Active creators
114+Mods listed

Two paths to publish

Free uploads need zero setup. Paid pricing unlocks once Stripe approves your basic onboarding (~3 minutes). You can mix both - publish a free demo and a paid pro pack from the same dashboard.

Free path · 30 seconds

Sign up → /sell/upload → upload. No payment account required, ever. Anyone with an account can publish unlimited free mods today. Buyers click Get free and the file lands in their library - no checkout, no card on file.

Paid path · ~3 minutes

/dashboard→ “Become a seller” → pick country → fill Stripe's hosted form (name, DOB, accept TOS, ~90 sec). Once Stripe flips your account to charges-enabled, the price field unlocks site-wide and any of your free mods can be re-priced.

Why sell on GTAModding

The mechanics that matter - protected files, automatic payouts, real moderation, lifetime buyer access.

85% revenue share

Among the highest in the industry. Flat 15% platform fee, no tiered cuts, no “featured” surcharge, no payout fees. Stripe processing comes out of your share so we never inflate the fee math.

Automatic payouts

Daily, weekly or monthly - your call. Stripe transfers your share straight to your bank in your local currency. No “request payout” button, no hidden hold periods after the initial 7-14 day fraud reserve.

Files stay private

Paid archives sit in a private R2 bucket. Downloads only generate via 5-minute signed URLs after we verify the buyer has a paid purchase row. No public CDN exposure, no key leaks.

Global from day one

Stripe handles currency conversion automatically - buyers pay in their local currency, you get paid in yours. 48 countries supported by Stripe Connect.

Buyers get every version

Past buyers automatically receive current AND historical versions of your mod, free of charge. You ship updates from the dashboard; they roll back through the version dropdown if needed.

VirusTotal-scanned

Every upload runs through 60+ antivirus engines before going live. Clean scans auto-publish in under 5 minutes. Flagged uploads go to human moderation. The pipeline is identical for free and paid.

The creator tier ladder

Every approved mod earns reputation. Higher tiers unlock better placement and (at the top) lower platform fees.

Before you publish

Quick reads that save hours of trial-and-error.

Selling GTA 6 mods - frequently asked questions

How much do I earn per sale?

85% of the gross. On a $10 sale: $1.50 platform fee, ~$0.59 Stripe processing, you receive ~$7.91 net. Free mods cost nothing on either side. There are no per-listing charges, no withdrawal fees, no tier-based fee changes.

Do I need Stripe to publish a free mod?

No. Free mods don't touch Stripe at all - anyone with an account can publish unlimited free mods today. Connect Stripe later and the price field unlocks; any of your existing free mods can be re-priced from the edit screen.

How fast can I list my first paid mod?

About 3 minutes from signup to first listing. Sign up → /dashboard → 'Become a seller' → pick country → fill Stripe's hosted form (name, DOB, accept TOS, ~90 sec). Once Stripe flips you to charges-enabled, paid pricing unlocks across the site.

When do payouts arrive?

Once you complete Stripe's bank verification step, payouts run automatically on the schedule you pick (daily, weekly or monthly) straight to your bank in your local currency. There's no 'request payout' button - it just shows up. First payout is held 7-14 days as a fraud-prevention reserve, then per your schedule.

What countries are supported?

48 countries: US, Canada, Mexico, Brazil, the entire EU + EEA + UK + Switzerland, Australia, New Zealand, Japan, Singapore, Hong Kong, Malaysia, Thailand, Philippines, Indonesia, India, UAE, Israel. Stripe locks the country once your account is created - pick carefully.

What's the minimum price for a paid mod?

$0.50 USD or local equivalent (Stripe's actual minimum charge). Cap is $500 by default; contact us for higher. $0 (free) is always allowed.

How big can my mod files be?

2 GB per archive (.zip / .rar / .7z). 10 MB per thumbnail, 5 MB per screenshot, max 10 screenshots per mod. Files over 650 MB skip the VirusTotal scan (with a clear notice on the listing) because that's the URL-scan ceiling.

Can I update my mod after publishing?

Yes, from /dashboard/mods → Edit → 'Upload new version'. Each version runs through the same VirusTotal scan as the original. Past buyers automatically get every version free - current AND historical, so they can roll back if a new release breaks for them. No repurchase.

What about taxes?

Stripe handles tax forms for you. US sellers earning $600+ in a year get a 1099-K from Stripe directly. International sellers get the equivalent for their jurisdiction. We don't collect or remit your income tax - that's between you and your tax authority.

How does multi-category and playstyle work?

Each mod can be listed under up to 3 categories (vehicles, maps, scripts, etc.) and up to 3 playstyles (roleplay, racing, freeroam, fivem, mlo-interiors, cinematic, story, sixm). The first category is the 'primary' (canonical /category/* placement); the others cross-list your mod on those landing pages too. A roleplay vehicle pack appears in BOTH /category/vehicles AND /playstyle/roleplay automatically.

Ready to ship?

Free mod? Hit /sell/upload and upload - no Stripe needed. Paid mod? Connect Stripe from /dashboard first (~3 min) and the price field unlocks across the site.

Start uploadingBecome a seller