GTA 6 PC release: what we know about modding so far

0 replies25 views0 likesStarted 4/30/2026
#1 · Original PostApr 30, 2026, 5:55 PM

Gathering all known information about GTA 6 modding before the PC release.

Confirmed by Take-Two: current modding policy will apply to GTA VI. Mods for the single-player campaign on PC will be allowed unless they feature ripped Take-Two IP. Mods for GTA Online will not be allowed.

What we don't know yet: whether current script-hook frameworks will be compatible on day one or require ports. Changes to file formats (RPF, YDR, YTD).

What's likely: mods focused on vehicles/textures will probably come first (less complex). Big map overhauls and total conversions historically take 6-12 months after release.

What are you looking forward to installing on day one?

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