#1 · Original PostApr 30, 2026, 5:55 PM
Gathering all known information about GTA 6 modding before the PC release.
Confirmed by Take-Two: current modding policy will apply to GTA VI. Mods for the single-player campaign on PC will be allowed unless they feature ripped Take-Two IP. Mods for GTA Online will not be allowed.
What we don't know yet: whether current script-hook frameworks will be compatible on day one or require ports. Changes to file formats (RPF, YDR, YTD).
What's likely: mods focused on vehicles/textures will probably come first (less complex). Big map overhauls and total conversions historically take 6-12 months after release.
What are you looking forward to installing on day one?

