#1 · Original PostApr 30, 2026, 5:19 AM
Working on building MLO interiors for GTA 6. Here's my workflow so far:
- 3DS Max for modeling
- CodeWalker (or whatever replaces it) for placing objects
- File browser tool for packing RPFs
Anyone know what others are using? I'm specifically curious about lighting workflows - bake vs realtime?

