#1 · Original PostApr 29, 2026, 6:19 PM
Current options I'm seeing:
- HeapAdjuster v3 - most widely used, handles stream-memory limits
- PackFileLimitAdjuster - for when you reach RPF count limits
- GameConfig - broader XML-based config file for managing limit pools
Should I grab all three, or just HeapAdjuster for everyday use? I run approx. 10 add-on vehicles + 4K weather + a lighting pack.

