#1 · Original PostApr 30, 2026, 6:19 AM
Building a top-to-bottom realism overhaul for weapons:
- Studio-recorded firearm audio (recorded these last weekend at a range with permission)
- Real ballistics tables (drop, time to target, energy curves)
- Authentic reload sequences
- Caliber-accurate damage
Feedback wanted before I commit to scope. How many guns deep do you want this to go?

