GTA 6 Script Mods
Free and paid GTA 6 script mods including in-game trainers, mod menus, ESX and QBCore RP frameworks, dispatch/police scripts (similar to LSPDFR), AI behavior overhauls, economy resources, custom HUDs, traffic/ped controllers, weather scripts, and complete gameplay overhauls. Scripts are written in C# or Lua and are injected into the game through Rage Script Hook. It's basically the plumbing layer for anything from chaos sandbox sessions to serious roleplay servers.
No mods in this category yet.
Browse all modsAbout Scripts
Script mods are where GTA 6 gameplay begins to change dramatically. While vehicle and texture mods only alter what you see, script mods alter what you can do: new gameplay systems, police AI behavior, economic systems, trainers, missions, roleplay frameworks, etc.
Most script mods need a script hook framework to load, which is a background utility that lets your game run C# and Lua code. After installing a script hook, simply dropping a new .asi or .dll file into your game folder installs that script next time you run the game. See the step-by-step install guide for details.
Every type of gameplay change for GTA 6 can be found in the script category - from basic trainers that spawn vehicles to comprehensive law-enforcement packages that mimic dispatch, pursuits, and incarceration systems. View the best GTA 6 mods to see the editor's top mods from each script category.
Common questions
What are GTA 6 script mods?
Script mods are pieces of code that run within GTA 6 itself and add functionality such as new gameplay, AI behavior or systems. They're typically written in either C# or Lua and are loaded through a script hook framework.
Do I need Rage Script Hook for scripts?
The majority of script mods need something known as a script hook framework (usually named Rage Script Hook or something similar) to be installed in order to load. It's free, only needs to be installed once and is needed for 95% of script mods.
Are trainers legal in GTA 6?
Trainers are legal for single-player / offline use. If you're in GTA Online, loading up a trainer will get you permanently banned. Most trainers check whether you're online and disable themselves to prevent this.
What's the difference between a script mod and a mod menu?
A script mod is any code that grants new functionality. A mod menu or trainer is a category of script that allows a user to open up an in-game menu to run cheats, spawn items, and tweak settings.
Can I write my own GTA 6 script?
Yes - script mods can be made in C# or Lua using publicly-available script hook APIs. For beginners, the Tools & Script Hooks forum is probably the quickest place to get questions answered. Start simple, perhaps with a vehicle spawner or teleport script, and build from there.
Related categories
Before you install scripts
How to install GTA 6 scripts
Step-by-step setup, install requirements and crash fixes - applies to all paid and free mods on this page.
Best GTA 6 mods of 2026
Editor picks from every category - who's winning this week.
Is GTA 6 modding legal?
Take-Two's guidelines explained - what you can do, what will get you banned.
Discuss scripts in the forum
Reviews, WIPs, recommendations and creator discussion - join in!
